Beta 2.0 (Coming April 26th)
Hi everyone!
if you're seeing this, thanks for sticking around, it's been roughly 6 months since my last update, but i have been far from idle (pun intended). Nearly every aspect of the game has been greatly altered or improved! I nearly pushed an update a few times over the last month but decided to stay focused on background stuff and cost for a little longer, However, that time of costing is over. On April 26th I will be releasing Beta 2.0 of the game, I will have a (non complete) list of changes posted once im a little closer to the release date, but for now i wanted to highight a few things
- New Event
- The event will take place roughly 7 days after release of Beta 2.0
- Like last event you will use scrolls to enter a dungen.
- unlike last event dungeons can be completed unlocking harder dungeons, you also get specal rewords for hitting dungen floor checkpoints.
- points will be pooled towards a global price but you will also get to spend personal points on the all new event shop, wich has both boosts to make your units stronger in the dungen and also specal items that can only be aquired from within the dungeon.
- New Units
- there are a slew of new units
- i will not list them all heare (will probably do so in a later update) but the main thing to note is that i have filled out the "commons" and "unccomons" to be more fully rounded and create better teams in early game.
- Unit sommoing
- unit summoning has been overhaled and all drop rates have been fully adjusted
- higher sommong portals will be unlocked baced on game progression
- to unlock the higher tired units higher portals are required to help with this progresstion a new Mega Summons portal has been added (and even more may come latter)
- New story
- This is were i struggled a bit, World 3 pt 2 has been fully completed for a while and not added in, I spent a long time creating world 3 pt 2 and by the time i had it fine tooned world 3 pt 3 was well on its way, so i decied to hold off on pushing out any updates till we rapped up world 3 all together.
- By the time world 3 pt 3 is finished I expect to have roughly 8000+ new words of dialog and story,
- there are 6+ new maps to complete
- 5 new bosses
- and 17 new enemy units to face
- Content
- While there was not "technical" top floor content would run out around floor 650 as everything could be unlocked than and by floor 1000 most people had unlocked prity much everthing
- Now story progresses all the way to floor 2000 and with many more F rank relics and lots of new units to unlock, I expect the new "top floor" to be 3000+
These things are just the tip of the iceberg i have done so much in the last 6th moths ive lost track of someof it, while i have been keeping a change log over time i was a bit sloppy and didn't update as often as i should, ive gone back thought to add a lot of the stuff i skipped but i know ive dun changes that arn't on it.
also in news XD i plan to start a Fandome Wiki for my game. originally i had planned for this game to be super simple but the game has gotten really deep and complex and in order to make it easier for new players to dip their toes in this I've decided i need to create something of an instruction manual. While it is technically up already its mostly empty. ill probaly do a lot of the early leg work for it and link directly to it in game as a "help" option, regular fan imput for stuff is also welcome
now for the less than amazing news, while i tried like crazy to make save files stay forward compatible though this hole progress one of the last big changes i made to how unis work has made this nearly impossible without tones of conversion code being built in. So on your first login to beta 2.0 all save files will be reset. while this is regrettable and i know there will be a lot of people dissapointed to hear this, the game has changed so much that I think its worth the rest to get the feal for the new p rogresstion and content.
the first mager event is being held 7 days after release of Beta 2.0 to give people time to build up there team before it starts.
thanks for all your support up this time and i look forward to getting my game back up there for you all to enjoy! stay tooned for any new information.
PS. I Don't like to list release dates for my updates as i never know for sure how long things will take, but at this point ive deceded that come April 26ths i will realse beta 2.0 regardless of the stat that it is on that time. so feel free to mark your callander with confidence!
Idle Isekai - An idle RPG
Idle RPG game About saving the world (or not)
Status | In development |
Author | FurbyOfDeth |
Genre | Role Playing, Action |
Tags | Action RPG, Casual, Fantasy, Idle, JRPG, Pixel Art, Solo RPG |
More posts
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- Group Event Hotfixes!!!!Aug 19, 2024
- Vs 0.1.13.3 QOL and a Bunch of Fixes!!Aug 19, 2024
- 0.1.13 Shady Shop And Global EventsAug 17, 2024
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