Vs 0.2.6 Breaking though infinity!
Idle Isekai - An idle RPG » Devlog
Vs 0.2.6 Breaking Through Infinity
Quests were postponed due to needing to convert larger numbers to accommodate floors past 4300. This has been deemed breaking though infinity because im using numbers larger than any built-in number available in computer code. special code needed to be added to accommodate such large numbers. This is still some nice new stuff added in this build though
New Stuff
- Expanded Squareforce of wisdom to have upgrades all the way though C rank
- Added additional rewords to chests including Multiple stat tokens
- Made chests scale all the way to C rank of 4 leaf clover!
Bug Fixes
- Fixed bug were income would go negative when purchasing items much past level 360
- Fixed bug were Relics would cost "Infinite" god Energy
- Fixed bug were even though text was fixed, pricing was not updating properly based on number of Relics ranked up
- Fixed Bug were "upgraded Units" desplays were not showing the upgraded stats in unit selection screen or in merge screan
- Fixed Bug were Tokens were not being given out... insted it was handing out CommonTickets...
Files
WebGl Vs 0.2.6.zip 53 MB
17 days ago
Idle Isekai - An idle RPG
Idle RPG game About saving the world (or not)
Status | In development |
Author | FurbyOfDeth |
Genre | Role Playing, Action |
Tags | Action RPG, Casual, Fantasy, Idle, JRPG, Pixel Art, Solo RPG |
More posts
- Vs 0.2.5 Upgrade Tokens!19 days ago
- Vs 0.2.4 Hotfix 121 days ago
- Vs 0.2.3 Backups! AND Vs 0.2.4 DIE bugs DIE!!!!22 days ago
- Vs 0.2.2 Event Shop Expantion (and other things)26 days ago
- UI refresh and Stat tokens update!28 days ago
- Beta 0.2.0 Last Hotfix (Hopfuly)33 days ago
- Beta 2.0 Hotfix 334 days ago
- Beta 2.0 Hotfix 234 days ago
- Beta 2.0! Hotfix 135 days ago
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