Version 0.1.16 Simulation And Chest Overhale
Idle Isekai - An idle RPG » Devlog
Tones of new stuff so lets get right into it!
New stuff
- New Simulated Play Time
- This is a mechanic were the game will simulate actual play in fast forword. you units will use spaceals and level up like nomral (yes this means your thive will steal during this time as well)
- Currently there are 2 tipes of simualted time
- Inventory Simulation Time: this is time you get from Chests, Mile markers, Or Rewords. You can start and stop the simulated time at will and Motivate Golden hands and potions can be used as well
- AFK simulation time. When the game pauses for any reason (PC gose to sleep, minimiezd browser, PC chrashes) When you log back up you will be Awarded Up to 5 min of sim time for the time that you were gone. This sim time however can not be stupped once it is tarted so it will simulate the full amount up to 5 min. you can still use potions and Motivate and Golden hand during this sim time.
- Chests now have a small chance to drop Sim Time and Common summons tickets. pay attention to what pops up when you click on them
- New Inventory menu (not fully programmed yet but ill send photos once its ready ) this will show all the items you currently have and how many of them.
- Clicking on them brings you to were you can use them if possible
- Otherwise will popup details about that item.
- New Relic that Changes Drops in chest
- Without relic Soul gem Shards 3-6 100%
- With Relic "no rank" shards 4-7 80%, Idle time 1-2m 15%, Uncommon Summons 5%
- With Relic "F rank" Shards 6-12 75% Idle Time 1-3m 15% Uncommon Summons 10% + mega chest every 100 Chest with 100 Soul Gem Shards!
- Increase Drop Rate of Rares form 4% to 7% in Super summons.
- Increased "First new rare" drop rate form 1:30 Rares to 1:15 rares
- Squarefoce Of Wisdom Now actually dose something XD
- Passive boost to wisdom
- passive boost /100 to mana
- Adjusted Floor Increase cost from +125 per Upgrade to +75 per Upgrade
- Added Max Floor Increase Cost of 1000 Gems per upgrade
- Removed Old Attack priority stystem and andded an easer to understand simpler system (that works exactly the same)
- Decreased Defend Cost for Valisha from 4X per level to 3.5x per level
Fixes
- Fixed bug were MP would go bast MaxMP
- Ficed attack prioritys randomly changing
- Fixed Images For all 4 peseas of the Squarefoce
- Fixed Squareforce of Speed not doing anything
- Fixed Memory leak in relation to Damage and Multiplier popups
- Fixed Memory Leak introduced by event update
- Fix Bug were Thief will successfully steal 0 Gems XD (nevermind? guess its not fixed. Trinying to find out why though XD.)
- Fixed Descriptions for peaces of the square force
Files
WebGl vs 0.1.16.zip 62 MB
64 days ago
Idle Isekai - An idle RPG
Idle RPG game About saving the world (or not)
Status | In development |
Author | FurbyOfDeth |
Genre | Role Playing, Action |
Tags | Action RPG, Casual, Fantasy, Idle, JRPG, Pixel Art, Solo RPG |
More posts
- VS 0.1.16 Hotfix 1 and 264 days ago
- Version 0.1.15 Quality of life & TLC69 days ago
- Version 0.1.14 Potion Shop update Hotfix 171 days ago
- Vs 0.1.14 QOL and Potion Shop Update!72 days ago
- Bunch More Goup Event Fixes And Improvments!77 days ago
- Group Event Hotfixes!!!!77 days ago
- Vs 0.1.13.3 QOL and a Bunch of Fixes!!78 days ago
- 0.1.13 Shady Shop And Global Events80 days ago
- 0.1.12 hotfix 2 (oops lol)90 days ago
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