Vs 0.1.14 QOL and Potion Shop Update!



Thanks for an amazing (but very bummpy) first grup event! i have tons of awesome plans for the next one and can't wait to start it !  Keep an eye out for it to pop up on screen! shouln't be to long befor you see the coundown again!


Version 0.1.14 QOL and Potion Shop Update!

  • Enemy info display when clicking on an enemy
  • POTION SHOP REWORK FOR REAL THIS TIME!!!
    • Potions will each be upgradable on there own! increasing effect slightly but more importantly duration!
    • New Icon for "Soul Shad Bank" to avoid Further confusion
    • Shop itself will be upgradable raising the level for each potion type and sometimes unlocking new one!
    • Permanent upgrade limits will be derived from the shop level
    • Permanent Floor Start will be limited to no closer than 20% of the total distance or 500 floors whichever is smaller

Example 1: top floor 1000, 20% = 200 < 500 so top floor you can perches is 750 (825 is past 200) Example 2: Top Floor is 3000 20% = 600 > 500 So top floor would be 3475 (3550 would be next and it is past 500)

  • Permanent start gold will be lowered and will not be able to exceed 10000th of your previous run gold

Example if you were at 100.0f gold you would not be able to emceed 1.00e gold Stability Improvements

  • Attempt to reconnect to Online Server every 10 min in case of server disconnect
  • Update Online times and event timing every 10 min to compensate for time "drift"
  • Refresh any Event Changes and updates event Info such as leaderboards scores or any other changes that may have been made to the structure of the event itself
  • Switched to "Unique" unit system. This mean you will only have one of each unit type at a time
    • this is to encourage more unique builds as well as to establish a more stable growth curve for acquiring gems
    • if you have 2 of the same type of unit in your time, at next login it will automatically deposit any duplicate into your volt.
  • Legendary summons quality dropped to staring of 2Q insted of 4 to reduce overly powerful ledgendaries in early game

Fixes

  • Fixed Motivate scaling Enemy power.
  • Fixed equipment being able to be upgraded that isn't supposed to if it is triggered at the smae time with an auto tire up button
  • Fixed Arise form "Phoenix Girl" not setting total revies to 1 on battle start;
  • Will no longer deposit units when trying to sell them.
  • margin units will no longer rested there AI settings
  • Fixed potion freeze bug

Files

WebGl vs 0.1.14.zip 50 MB
72 days ago

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