Bunch More Goup Event Fixes And Improvments!
Idle Isekai - An idle RPG » Devlog
Some stabiltly and minor impromvents (hopfuly this is good for the duration of the event :) )
Version 0.1.13.5 Expected Release date build [LIVE]
- Fixed issue were event was not tallying results for all players
- Added save game trigger to event run Completion
Version 0.1.13.6 Expected Release date: [LIVE]
- Adjusted formatting for large numbers to be easer to read
- Added fill amount for Visual induction of how close to next tire your are
- Adjusted Formatting in large numbers in leaderboard
- Fixed bug were it would not Find last entry to create new total
Files
WebGL Vs 0.1.13.6.zip 50 MB
77 days ago
Idle Isekai - An idle RPG
Idle RPG game About saving the world (or not)
Status | In development |
Author | FurbyOfDeth |
Genre | Role Playing, Action |
Tags | Action RPG, Casual, Fantasy, Idle, JRPG, Pixel Art, Solo RPG |
More posts
- VS 0.1.16 Hotfix 1 and 264 days ago
- Version 0.1.16 Simulation And Chest Overhale64 days ago
- Version 0.1.15 Quality of life & TLC69 days ago
- Version 0.1.14 Potion Shop update Hotfix 171 days ago
- Vs 0.1.14 QOL and Potion Shop Update!72 days ago
- Group Event Hotfixes!!!!77 days ago
- Vs 0.1.13.3 QOL and a Bunch of Fixes!!78 days ago
- 0.1.13 Shady Shop And Global Events80 days ago
- 0.1.12 hotfix 2 (oops lol)90 days ago
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