QOL update and Save Stability.
Idle Isekai - An idle RPG » Devlog
Vs 0.1.11 is here!
New Stuff
- Changed sign-in to now require a username and password. This change is because I ditched "unity cloud save" which i was using to store game files for people in an anonymous way problem was that when i have to many payer i will be charged for this service and also in web browsers it was incredibly unreliable and people would lose saves. anyone without a usernames should create one before updating to the new game version or you may lose your progress.
- Link to Discord page added to game for easer access to help and bug reporting
- Information popups now scale with screen size
- Help Buttons have been added to various locations around the game to give better explanations as to what things do. In coming updates many of the places with lots of text will be cleaned up and replaced with help buttons. this will make things cleaner and easer to see as well as making more detailed descriptions possible to explain more complex mechanics. integrated discord button with Help Button to allow quicker assistance if people are havening trouble.
- Conformation button programmed. Added to large purchases. So far Story changing, relic ranking up.
- Created Function to store Gift acceptance data to keep record of clamed Rewords
- Improved save system to save more often an more persisly save exactly needed data so that when closing at unexpected times it will more acuratly pick you up exactly were it left you off.
- When loading mid battle units will now maintain the state they were in when the game ended.
- Game will now save weather you were auto reentering or not.
Bug Fixes
- Fixed Bug were new games started with shortcut to floor 75 unlocked this is meant to be a later unlock in the Gem shop and can be a source of confusion for new players
- Fixed Bug were you were able to enter PT1 of stories that were not unlocked yet
- Fixed Golden Hands Exploit
- Fixed Extra Syldove on World 2 Exploit
- Fixed Bug were wrong equipment would be selected after Isekai (Not fixed will need to look into further)
- Fixed But were Daily streak was not being loaded from save file properly
- Fixed Potential Runoff text
- Fixed Improper Character images in start of world 2
- Fixed Chest appearing and disappearing during story
- Fixed Bug were you could go negative by purchasing at the same time as auto purchase is running
- Fixed Bug were you can prematurely purchase an Frank Relic
- Fixed Merge Calculation not properly taking account for highest merge value.
- Fixed Bug Were Auto reenter would start battle while story was progressing in the Town.
- Fixed AI Issue were character would be stuck in attack loop with AI option "Same Enemie"
Thanks again everyone for all your help! I hope to see you all in future updates!
Next Update (Character update!) Shouldn't be too far off!
Files
WebGl Vs 0.1.11.zip 49 MB
Jul 25, 2024
Idle Isekai - An idle RPG
Idle RPG game About saving the world (or not)
Status | In development |
Author | FurbyOfDeth |
Genre | Role Playing, Action |
Tags | Action RPG, Casual, Fantasy, Idle, JRPG, Pixel Art, Solo RPG |
More posts
- VS 0.1.16 Hotfix 1 and 264 days ago
- Version 0.1.16 Simulation And Chest Overhale65 days ago
- Version 0.1.15 Quality of life & TLC69 days ago
- Version 0.1.14 Potion Shop update Hotfix 172 days ago
- Vs 0.1.14 QOL and Potion Shop Update!72 days ago
- Bunch More Goup Event Fixes And Improvments!77 days ago
- Group Event Hotfixes!!!!78 days ago
- Vs 0.1.13.3 QOL and a Bunch of Fixes!!78 days ago
- 0.1.13 Shady Shop And Global Events80 days ago
- 0.1.12 hotfix 2 (oops lol)90 days ago
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