Rebalance Update


God Energy: increse rate of gain for God Energy

Befor:

from SC_BattleEngen.TopWave - 5^(1.37f)

wave 150 = 712

wave 170 = 856 (only 124 more for 20 floors)

After:

SC_BattleEngen.TopWave - 5^(1.37f + (.001f * SC_BattleEngen.TopWave))

at wave 150 = 1837

at wave 170 = 2534 (800 increse for 20 floors)

so that should help the GE grind

RP Points:

I'm going to do something similar for RP as well 

my change for RP was a bitt diffent. I just changed it form 7.8% gane per level to 9% so after 10 levels you gane 2.36 times more RP than the 10 levels before up grom 2.11 after 10 leves (dosn't sound like a big change but it really adds up in the 100s range for charactors)

in addition to that i am decreseing the amount of incres for XP needed per level by a small amount and increasing the gain of XP per level that an opponent gives you.

this makes levels after 100 easer to hit and much more rewording.

Stat Blessings: Stat blessings have added a exponential growth scale for higher numbers Every 20 levels the blessing amount doubles.

0-20 x1

20-40 x2

40-60 x4

60-80 x8

ect...

Wisdom: slightly increased wisdom growth rate to make move multipliers suck up a little less MP in comparison

Skeleteen mage: HP Decreased by 20%

Fire Mage: will now only use attack when it hits full multiplier making it always an extreme powerful attack but take longer between attacks (unless you dump a lot of wisdom into it)

Fixted roudning issues: For RP points Equpement and relic perchases

Optomized save cleanups: Should halp lag spikes at time of save

Added Chests: thay spawn around the map you can click on to get extra gems

Files

Windows Vs 0.0.15.1.zip 86 MB
Jul 01, 2023

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