Unit AI Upgrade! Vs0.0.10
Character Ai is here. Many people were saying how they wanted unit attack priorities and now they can have it! To customize unit Ai Click on the head and gears on the units display image. The higher your units Intelligence level the more customization you will have. (This is just the beginning much more customization to come later)
Currently you can
Attack:
- Random "selects a random unit every turn and attacks it"
-Same Random Unit "selects a random unit and continues to attack that unit until it is dead"
-attack by stat "define a stat and attack based on highest or lowest unit with that stat"
-Attack by difficulty "Attacks unit with Highest or lowest difficulty ratting"
Heal:
- heal based on unit HP% select what percentage of HP a unit has to be at before the character will heal it
- (Team HP% and exact unit heal priorities coming later)
(Group Heal plans in the work)
I know this may not be the most extensive list of options and i assure you more are coming however, I want to focus on additional content before spending to much more time on AI. -Note AI preferences not currently saved so you will need to set those back each time you load the game-
in addition to this a couple rebalances
- HP now has a regeneration rate of 1% of units max hp every 7s of game play
- Heal - Minimum heal increased form 4% - 5% of total unit health
New Content
-Groug Parry: Groug now has a special ability, Parry where he has a chance of attacking opponents back when hit. this can be upgraded in the church.
-Inelegance: upgrade available in the church.
Optimizations, QOL, and bug fixes
-Several spelling mistakes fixed (many more still need to be fixed)
- better explanation of "Account Creation"
- Upgrades now turn red when you can no longer by them and show yellow if selected and you don't have the funds (making it easier to tell at a glance what you can afford)
- Forrest map has been better optimized by decreasing the number of shadows cast by trees and better optimizing under the hood code for fairy light spawning.
several more unlisted bugs squished
Thanks again for your time. Storry righting is now in progress so you should be seeing more of that (as well as better spelling and grammer in it) in the near future!
Files
Idle Isekai - An idle RPG
Idle RPG game About saving the world (or not)
Status | In development |
Author | FurbyOfDeth |
Genre | Role Playing, Action |
Tags | Action RPG, Casual, Fantasy, Idle, JRPG, Pixel Art, Solo RPG |
More posts
- VS 0.1.16 Hotfix 1 and 264 days ago
- Version 0.1.16 Simulation And Chest Overhale65 days ago
- Version 0.1.15 Quality of life & TLC69 days ago
- Version 0.1.14 Potion Shop update Hotfix 172 days ago
- Vs 0.1.14 QOL and Potion Shop Update!72 days ago
- Bunch More Goup Event Fixes And Improvments!77 days ago
- Group Event Hotfixes!!!!78 days ago
- Vs 0.1.13.3 QOL and a Bunch of Fixes!!78 days ago
- 0.1.13 Shady Shop And Global Events80 days ago
- 0.1.12 hotfix 2 (oops lol)90 days ago
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